![]() It is recommended to change the destination folder to avoid conflict.Select the skeleton of your character as the target.Right click the selected file(s) and choose Retarget.Select the Animations and Montages you want to use.Navigate to the character that you want animations from.Make sure each character has an assigned preview mesh.Automatic setup of IK Rig assets, including Full Body IK solvers (available also for run-time usage). Automatic setup of Translation Retargeting options. ![]() ![]()
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